#include "xsurfacecollisiontree.h" XSurfaceCollisionTree::XSurfaceCollisionTree() : XAsset() , mTrans() , mScale() , mNodeCount(0) , mNodes() , mLeafCount(0) , mLeafs() { } void XSurfaceCollisionTree::ParseData(QDataStream *aStream) { } void XSurfaceCollisionTree::Clear() { }