#include "xphysmass.h" XPhysMass::XPhysMass() : XAsset() , mCenterOfMass() , mMomentsOfInertia() , mProductsOfInertia() { SetName("Phys Mass"); } XPhysMass::~XPhysMass() { } void XPhysMass::ParseData(XDataStream *aStream) { Q_UNUSED(aStream); // TODO: Fill in XPhysMass::ParseData } void XPhysMass::Clear() { mCenterOfMass = QVector3D(); mMomentsOfInertia = QVector3D(); mProductsOfInertia = QVector3D(); }