#include "xgfxreflectionprobe.h" XGfxReflectionProbe::XGfxReflectionProbe() : XAsset() , mOrigin() , mReflectionImage(new XGfxImage()) { SetName("GFX Reflection Probe"); } XGfxReflectionProbe::~XGfxReflectionProbe() { } void XGfxReflectionProbe::ParseData(XDataStream *aStream) { if (GetPtr() == -1) { *aStream >> mOrigin; mReflectionImage->ParseData(aStream); } } void XGfxReflectionProbe::Clear() { mOrigin = QVector3D(); mReflectionImage->Clear(); }