#include "xgfxcolor.h" XGfxColor::XGfxColor() : XAsset() , mArray(4) { SetName("GFX Color"); } void XGfxColor::ParseData(XDataStream *aStream) { *aStream >> mArray[0]; if (IsDebug()) { qDebug() << QString("[%1] mArray[0] = %2").arg(aStream->device()->pos(), 10, 10, QChar('0')).arg(mArray[0]); } *aStream >> mArray[1]; if (IsDebug()) { qDebug() << QString("[%1] mArray[1] = %2").arg(aStream->device()->pos(), 10, 10, QChar('0')).arg(mArray[1]); } *aStream >> mArray[2]; if (IsDebug()) { qDebug() << QString("[%1] mArray[2] = %2").arg(aStream->device()->pos(), 10, 10, QChar('0')).arg(mArray[2]); } *aStream >> mArray[3]; if (IsDebug()) { qDebug() << QString("[%1] mArray[3] = %2").arg(aStream->device()->pos(), 10, 10, QChar('0')).arg(mArray[3]); } } void XGfxColor::Clear() { } void XGfxColor::SetColor(quint8 r, quint8 g, quint8 b, quint8 a) { mArray[0] = r; mArray[1] = g; mArray[2] = b; mArray[3] = a; }