#ifndef XGFXAABTREE_H #define XGFXAABTREE_H #include "xasset.h" #include #include class XGfxAabbTree : public XAsset { public: XGfxAabbTree(); ~XGfxAabbTree(); virtual void ParseData(XDataStream* aStream) override; virtual void Clear() override; private: QVector3D mMins; QVector3D mMaxs; quint32 mChildCount; quint32 mSurfaceCount; quint32 mStartSurfIndex; quint32 mModelIndexCount; qint32 mModelIndexesPtr; QVector mModelIndexes; int mChildrenOffset; }; #endif // XGFXAABTREE_H