#ifndef XDYNENTITYPOSE_H #define XDYNENTITYPOSE_H #include "xasset.h" #include "xgfxplacement.h" class XDynEntityPose : public XAsset { public: explicit XDynEntityPose(); ~XDynEntityPose(); void ParseData(XDataStream *aStream) override; void Clear() override; private: XGfxPlacement mPose; float mRadius; }; #endif // XDYNENTITYPOSE_H