#include "xsoundfileref.h" XSoundFileRef::XSoundFileRef() : XAsset() , mLoadSnd(new XLoadedSound()) , mStreamSnd() { } XSoundFileRef::~XSoundFileRef() { delete mLoadSnd; } void XSoundFileRef::ParseData(QDataStream *aStream) { } void XSoundFileRef::Clear() { mLoadSnd->Clear(); mStreamSnd.Clear(); }