#ifndef XASSET_H #define XASSET_H #include "xassettype.h" #include #include #include #include class XAsset { public: XAsset(); virtual ~XAsset(); void SetPtr(qint32 aPtr); qint32 GetPtr() const; void SetType(XAssetType aType); XAssetType GetType() const; void SetName(QString aName); QString GetName() const; static void SetDebug(bool aDebug); bool IsDebug() const; virtual void Clear(); virtual void ParsePtr(QDataStream *aStream, bool aDataFlag = true); virtual void ParseData(QDataStream *aStream) = 0; static XAsset* Create(XAssetType aAssetType); static QString XAssetTypeToString(XAssetType type); static bool mDebug; private: qint32 mPtr; XAssetType mType; QString mName; }; #endif // XASSET_H