#ifndef XD3DVERTEXBUFFER_H #define XD3DVERTEXBUFFER_H #include "xd3dresource.h" #include "xgpuvertexfetchconstant.h" class XD3DVertexBuffer : XD3DResource { public: explicit XD3DVertexBuffer(); void ParseData(QDataStream *aStream) override; void Clear() override; private: XGpuVertexFetchConstant mFormat; }; #endif // XD3DVERTEXBUFFER_H