#ifndef XCLEAFBRUSHNODEDATA_H #define XCLEAFBRUSHNODEDATA_H #include "xasset.h" #include "xcleafbrushnodechildren.h" class XCLeafBrushNodeLeaf; class XCLeafBrushNodeData : public XAsset { public: explicit XCLeafBrushNodeData(); virtual ~XCLeafBrushNodeData() override; void ParseData(XDataStream *aStream) override; virtual void Clear() override; // Option 1: Leaf data XCLeafBrushNodeLeaf* GetLeaf() const; void SetLeaf(XCLeafBrushNodeLeaf& leaf); // Option 2: Children data XCLeafBrushNodeChildren *GetChildren() const; void SetChildren(XCLeafBrushNodeChildren& children); private: XCLeafBrushNodeLeaf *mLeaf; XCLeafBrushNodeChildren *mChildren; }; #endif // XCLEAFBRUSHNODEDATA_H