#include "xwater.h" XWater::XWater() : XAsset() , mWritable() , mH0X(0) , mH0Y(0) , mWTerm(0) , mM(0) , mN(0) , mLx(0) , mLz(0) , mGravity(0) , mWindvel(0) , mWinddir({ 0, 0 }) , mAmplitude(0) , mCodeConstant({ 0, 0, 0, 0 }) , mImage(new XGfxImage()) { } XWater::~XWater() { } void XWater::ParseData(QDataStream *aStream) { } void XWater::Clear() { mWritable = XWaterWritable(); mH0X = 0; mH0Y = 0; mWTerm = 0; mM = 0; mN = 0; mLx = 0; mLz = 0; mGravity = 0; mWindvel = 0; mWinddir = { 0, 0 }; mAmplitude = 0; mCodeConstant = { 0, 0, 0, 0 }; mImage = new XGfxImage(); }