#include "xpathlink.h" XPathLink::XPathLink() : XAsset() { } void XPathLink::ParseData(QDataStream *aStream) { if (GetPtr() == -1) { aStream->read((char*)&mDist, sizeof(float)); aStream->read((char*)&mNodeNum, sizeof(unsigned short)); aStream->read((char*)&mDisconnectCount, sizeof(unsigned char)); aStream->read((char*)&mNegotiationLink, sizeof(unsigned char)); aStream->read((char*)mBadPlaceCount, 4 * sizeof(unsigned char)); } } float XPathLink::GetDist() const { return mDist; } void XPathLink::SetDist(float dist) { mDist = dist; } unsigned short XPathLink::GetNodeNum() const { return mNodeNum; } void XPathLink::SetNodeNum(unsigned short num) { mNodeNum = num; } unsigned char XPathLink::GetDisconnectCount() const { return mDisconnectCount; } void XPathLink::SetDisconnectCount(unsigned char count) { mDisconnectCount = count; } unsigned char XPathLink::GetNegotiationLink() const { return mNegotiationLink; } void XPathLink::SetNegotiationLink(unsigned char link) { mNegotiationLink = link; } const unsigned char* XPathLink::GetBadPlaceCount() const { return mBadPlaceCount; } void XPathLink::SetBadPlaceCount(const unsigned char* counts, size_t size) { if (size <= 4) { memcpy(mBadPlaceCount, counts, size * sizeof(unsigned char)); } }