#ifndef XCOLLISIONAABBTREE_H #define XCOLLISIONAABBTREE_H #include "xasset.h" #include "xcollisionaabbtreeindex.h" class XCollisionAabbTree : public XAsset { public: explicit XCollisionAabbTree(); void ParseData(QDataStream *aStream) override; const float* GetOrigin() const; void SetOrigin(const float* origin, size_t count = 3); const float* GetHalfSize() const; void SetHalfSize(const float* halfSize, size_t count = 3); quint16 GetMaterialIndex() const; void SetMaterialIndex(quint16 index); quint16 GetChildCount() const; void SetChildCount(quint16 count); XCollisionAabbTreeIndex& GetU(); const XCollisionAabbTreeIndex& GetU() const; void SetU(const XCollisionAabbTreeIndex& u); private: float mOrigin[3] = {0.0f, 0.0f, 0.0f}; float mHalfSize[3] = {0.0f, 0.0f, 0.0f}; quint16 mMaterialIndex = 0; quint16 mChildCount = 0; XCollisionAabbTreeIndex mU; }; #endif // XCOLLISIONAABBTREE_H