#ifndef XGFXLIGHTREGION_H #define XGFXLIGHTREGION_H #include "xasset.h" #include "xgfxlightregionhull.h" #include class XGfxLightRegion : public XAsset { public: XGfxLightRegion(); ~XGfxLightRegion(); virtual void ParseData(QDataStream* aStream) override; virtual void Clear() override; private: uint mHullCount; qint32 mHullsPtr; QVector mHulls; }; #endif // XGFXLIGHTREGION_H