#ifndef XSTREAMFILENAMEPACKED_H #define XSTREAMFILENAMEPACKED_H #include "xasset.h" class XSoundFileRef; class XStreamFileNamePacked : public XAsset { public: XStreamFileNamePacked(); ~XStreamFileNamePacked() = default; virtual void ParseData(XDataStream* aStream) override; virtual void Clear() override; private: quint32 mOffset; quint32 mLength; }; #endif // XSTREAMFILENAMEPACKED_H