#ifndef XSTREAMEDSOUND_H #define XSTREAMEDSOUND_H #include "xasset.h" #include "xstreamfilename.h" class XStreamedSound : public XAsset { public: XStreamedSound(); ~XStreamedSound() = default; virtual void ParseData(XDataStream* aStream) override; virtual void Clear() override; private: XStreamFileName mFileName; }; #endif // XSTREAMEDSOUND_H