#ifndef XRECTDEF_H #define XRECTDEF_H #include "xasset.h" class XRectDef : public XAsset { public: explicit XRectDef(); ~XRectDef() = default; void ParseData(XDataStream *aStream) override; void Clear() override; private: float mX; float mY; float mWidth; float mHeight; qint32 mHorzAlign; qint32 mVertAlign; }; #endif // XRECTDEF_H