#ifndef XPHYSMASS_H #define XPHYSMASS_H #include "xasset.h" #include class XPhysMass : public XAsset { public: explicit XPhysMass(); ~XPhysMass() = default; virtual void ParseData(XDataStream* aStream) override; virtual void Clear() override; private: QVector3D mCenterOfMass; QVector3D mMomentsOfInertia; QVector3D mProductsOfInertia; }; #endif // XPHYSMASS_H