#include "xgfxvertexshaderloaddef.h" XGfxVertexShaderLoadDef::XGfxVertexShaderLoadDef() : XAsset() , mCachedPart() , mPhysicalPart() , mCachedPartSize(0) , mPhysicalPartSize(0) { SetName("GFX Vertex Shader Load Definition"); } XGfxVertexShaderLoadDef::~XGfxVertexShaderLoadDef() { } void XGfxVertexShaderLoadDef::Clear() { mCachedPart = QByteArray(); mPhysicalPart = QByteArray(); mCachedPartSize = 0; mPhysicalPartSize = 0; } void XGfxVertexShaderLoadDef::ParseData(XDataStream *aStream) { if (IsDebug()) { qDebug() << QString("[%1] Parsing data for %2").arg(aStream->device()->pos(), 10, 10, QChar('0')).arg(GetName()); } qint32 cachedPartPtr, physicalPartPtr; *aStream >> cachedPartPtr >> physicalPartPtr >> mCachedPartSize >> mPhysicalPartSize; if (IsDebug()) { qDebug() << QString("[%1] cachedPartPtr = %2").arg(aStream->device()->pos(), 10, 10, QChar('0')).arg(cachedPartPtr); qDebug() << QString("[%1] physicalPartPtr = %2").arg(aStream->device()->pos(), 10, 10, QChar('0')).arg(physicalPartPtr); qDebug() << QString("[%1] mCachedPartSize = %2").arg(aStream->device()->pos(), 10, 10, QChar('0')).arg(mCachedPartSize); qDebug() << QString("[%1] mPerPrimArgCount %2").arg(aStream->device()->pos(), 10, 10, QChar('0')).arg(mPhysicalPartSize); } if (physicalPartPtr) { aStream->readRawData(mPhysicalPart.data(), mPhysicalPartSize); if (IsDebug()) { qDebug() << QString("[%1] mPhysicalPart = %2").arg(aStream->device()->pos(), 10, 10, QChar('0')).arg(mPhysicalPart); } } if (cachedPartPtr) { aStream->readRawData(mCachedPart.data(), mCachedPartSize); if (IsDebug()) { qDebug() << QString("[%1] mCachedPart = %2").arg(aStream->device()->pos(), 10, 10, QChar('0')).arg(mCachedPart); } } }