#ifndef XGAMEWORLDSP_H #define XGAMEWORLDSP_H #include "xasset.h" #include "xpathdata.h" #include "xstring.h" class XGameWorldSp : public XAsset { public: explicit XGameWorldSp(); ~XGameWorldSp(); void ParseData(XDataStream *aStream) override; void Clear() override; private: XString mName; XPathData mPath; }; #endif // XGAMEWORLDSP_H