#include "xanimparttransframes.h" XAnimPartTransFrames::XAnimPartTransFrames() : XAsset() , mMins() , mMaxs() , mFrames() , mIndices() { SetName("Animation Parts Trans Frames"); } void XAnimPartTransFrames::ParseData(XDataStream *aStream) { if (GetPtr() == -1) { mMins[0] = aStream->ParseSingle(QString("%1 min %2").arg(GetName()).arg(0)); mMins[1] = aStream->ParseSingle(QString("%1 min %2").arg(GetName()).arg(1)); mMins[2] = aStream->ParseSingle(QString("%1 min %2").arg(GetName()).arg(2)); mMaxs[0] = aStream->ParseSingle(QString("%1 max %2").arg(GetName()).arg(0)); mMaxs[1] = aStream->ParseSingle(QString("%1 max %2").arg(GetName()).arg(1)); mMaxs[2] = aStream->ParseSingle(QString("%1 max %2").arg(GetName()).arg(2)); // Parse frames mFrames.ParseData(aStream); // Parse indices mIndices.ParseData(aStream); } } void XAnimPartTransFrames::Clear() { mMins = QVector3D(); mMaxs = QVector3D(); mFrames.Clear(); mIndices.Clear(); }