// TVET - Track Vector Entry Chunk // Contains track vector entry data for animations // Found in .cut files type tvet_chunk [display="TVET Track Vector Entry"] byteorder BE { // Standard 16-byte Asura chunk header chunk_id = ascii(read(4)); u32 chunk_size; u32 version; u32 flags; chunk_id = chunk_id; ui("chunk_id", "Chunk ID"); chunk_size = chunk_size; ui("chunk_size", "Chunk Size"); version = version; ui("version", "Version"); flags = flags; ui("flags", "Flags"); // Entry index u32 entry_index; entry_index = entry_index; ui("entry_index", "Entry Index"); // Vector data (3 floats) f32 vec_x; f32 vec_y; f32 vec_z; vec_x = vec_x; ui("vec_x", "Vector X"); vec_y = vec_y; ui("vec_y", "Vector Y"); vec_z = vec_z; ui("vec_z", "Vector Z"); // Time/frame reference u32 frame; frame = frame; ui("frame", "Frame"); }