#include "xstreamfilename.h" XStreamFileName::XStreamFileName() : XAsset() , mFileIndex(0) , mInfo() { SetName("Stream File Name"); } void XStreamFileName::ParseData(XDataStream *aStream) { mFileIndex = aStream->ParseUInt32(QString("%1 file index").arg(GetName())); mInfo.ParseData(aStream); } void XStreamFileName::Clear() { mFileIndex = 0; mInfo.Clear(); } quint32 XStreamFileName::GetFileIndex() const { return mFileIndex; }