#include "xpackedunitvec.h" XPackedUnitVec::XPackedUnitVec() : XAsset() , mPacked(0) { SetName("Packed Unit Vec"); } void XPackedUnitVec::ParseData(XDataStream *aStream) { *aStream >> mPacked; if (IsDebug()) { qDebug() << QString("[%1] mPacked = %2").arg(aStream->device()->pos(), 10, 10, QChar('0')).arg(mPacked); } } void XPackedUnitVec::Clear() { }