#ifndef XMATERIAL_H #define XMATERIAL_H #include "xmaterialtechniqueset.h" #include "xgfxstatebits.h" #include "xmaterialinfo.h" #include "xmaterialtexturedef.h" #include "xmaterialconstantdef.h" class XMaterial : public XAsset { public: explicit XMaterial(); ~XMaterial() override; virtual void ParseData(XDataStream* aStream) override; virtual void Clear() override; private: XMaterialInfo mInfo; QVector mStateBitsEntry; quint8 mTextureCount; quint8 mConstantCount; quint8 mStateBitsCount; quint8 mStateFlags; quint8 mCameraRegion; XMaterialTechniqueSet mTechniqueSet; XMaterialTextureDef mTextureTable; XMaterialConstantDef mConstantTable; XGfxStateBits mStateBitsTable; }; #endif // MATERIAL_H