#include "xgfxstaticmodelinst.h" XGfxStaticModelInst::XGfxStaticModelInst() : XAsset() , mMins() , mMaxs() , mGroundLighting() { SetName("GFX Static Model Instruction"); } XGfxStaticModelInst::~XGfxStaticModelInst() { } void XGfxStaticModelInst::ParseData(XDataStream *aStream) { Q_UNUSED(aStream); // TODO: Fill in XGfxStaticModelInst::ParseData } void XGfxStaticModelInst::Clear() { }