#include "xfxelemvec3range.h" XFxElemVec3Range::XFxElemVec3Range() : XAsset() , mBase() , mAmplitude() { SetName("Element Vec3 Range"); } XFxElemVec3Range::~XFxElemVec3Range() { } void XFxElemVec3Range::Clear() { mBase = QVector3D(); mAmplitude = QVector3D(); } void XFxElemVec3Range::ParseData(XDataStream *aStream) { *aStream >> mBase[0] >> mBase[1] >> mBase[2] >> mAmplitude[0] >> mAmplitude[1] >> mAmplitude[2]; }