#include "xgfxdrawsurf.h" XGfxDrawSurf::XGfxDrawSurf() : XAsset() , mFields() { SetName("GFX Draw Surface"); } XGfxDrawSurf::~XGfxDrawSurf() { } void XGfxDrawSurf::ParseData(XDataStream *aStream) { mFields.ParseData(aStream); } void XGfxDrawSurf::Clear() { mFields.Clear(); }