#ifndef GFXLIGHTDEF_H #define GFXLIGHTDEF_H #include "gfximage.h" struct GfxLightImage { GfxImage *image; unsigned __int8 samplerState; }; struct GfxLightDef { const char *name; GfxLightImage attenuation; int lmapLookupStart; }; #endif // GFXLIGHTDEF_H