#include "xgfxworld.h" XGfxWorld::XGfxWorld() : XAsset() { } void XGfxWorld::ParseData(QDataStream *aStream) { if (GetPtr() == -1) { aStream->read(mName, 64 * sizeof(char)); // Parse streaming info mStreamingInfo.ParseData(aStream); // Parse vertex data mVertexData.ParseData(aStream); // Parse sun light params mSunLightParams.ParseData(aStream); // Parse lights count and array int lightCount; aStream->read((char*)&lightCount, sizeof(int)); for (int i = 0; i < lightCount; ++i) { XGfxLight light; light.ParseData(aStream); mLights.append(light); } // Parse reflection probes count and array int probeCount; aStream->read((char*)&probeCount, sizeof(int)); for (int i = 0; i < probeCount; ++i) { XGfxReflectionProbe probe; probe.ParseData(aStream); mReflectionProbes.append(probe); } } } const char* XGfxWorld::GetName() const { return mName; } void XGfxWorld::SetName(const char* name) { strncpy(mName, name, 64); } XGfxWorldStreamInfo& XGfxWorld::GetStreamingInfo() { return mStreamingInfo; } const XGfxWorldStreamInfo& XGfxWorld::GetStreamingInfo() const { return mStreamingInfo; } void XGfxWorld::SetStreamingInfo(const XGfxWorldStreamInfo& info) { mStreamingInfo = info; } XGfxWorldVertexData& XGfxWorld::GetVertexData() { return mVertexData; } const XGfxWorldVertexData& XGfxWorld::GetVertexData() const { return mVertexData; } void XGfxWorld::SetVertexData(const XGfxWorldVertexData& data) { mVertexData = data; } XSunLightParseParams& XGfxWorld::GetSunLightParams() { return mSunLightParams; } const XSunLightParseParams& XGfxWorld::GetSunLightParams() const { return mSunLightParams; } void XGfxWorld::SetSunLightParams(const XSunLightParseParams& params) { mSunLightParams = params; } QVector& XGfxWorld::GetLights() { return mLights; } const QVector& XGfxWorld::GetLights() const { return mLights; } void XGfxWorld::SetLights(const QVector& lights) { mLights = lights; } QVector& XGfxWorld::GetReflectionProbes() { return mReflectionProbes; } const QVector& XGfxWorld::GetReflectionProbes() const { return mReflectionProbes; } void XGfxWorld::SetReflectionProbes(const QVector& probes) { mReflectionProbes = probes; }