#include "xcollisionaabbtree.h" XCollisionAabbTree::XCollisionAabbTree() : XAsset() { } void XCollisionAabbTree::ParseData(QDataStream *aStream) { if (GetPtr() == -1) { aStream->read((char*)mOrigin, 3 * sizeof(float)); aStream->read((char*)mHalfSize, 3 * sizeof(float)); aStream->read((char*)&mMaterialIndex, sizeof(quint16)); aStream->read((char*)&mChildCount, sizeof(quint16)); // Parse union mU.ParseData(aStream); } } const float* XCollisionAabbTree::GetOrigin() const { return mOrigin; } void XCollisionAabbTree::SetOrigin(const float* origin, size_t count) { if (count <= 3) { memcpy(mOrigin, origin, count * sizeof(float)); } } const float* XCollisionAabbTree::GetHalfSize() const { return mHalfSize; } void XCollisionAabbTree::SetHalfSize(const float* halfSize, size_t count) { if (count <= 3) { memcpy(mHalfSize, halfSize, count * sizeof(float)); } } quint16 XCollisionAabbTree::GetMaterialIndex() const { return mMaterialIndex; } void XCollisionAabbTree::SetMaterialIndex(quint16 index) { mMaterialIndex = index; } quint16 XCollisionAabbTree::GetChildCount() const { return mChildCount; } void XCollisionAabbTree::SetChildCount(quint16 count) { mChildCount = count; } XCollisionAabbTreeIndex& XCollisionAabbTree::GetU() { return mU; } const XCollisionAabbTreeIndex& XCollisionAabbTree::GetU() const { return mU; } void XCollisionAabbTree::SetU(const XCollisionAabbTreeIndex& u) { mU = u; }