#ifndef XMATERIAL_H #define XMATERIAL_H #include "materialtechset.h" #include "xgfxstatebits.h" #include "xmaterialinfo.h" #include "xmaterialtexturedef.h" #include "xmaterialconstantdef.h" class XMaterial : public XAsset { public: explicit XMaterial(); ~XMaterial() override; virtual void ParseData(QDataStream* aStream) override; virtual void Clear() override; private: XMaterialInfo mInfo; QVector mStateBitsEntry; quint8 mTextureCount; quint8 mConstantCount; quint8 mStateBitsCount; quint8 mStateFlags; quint8 mCameraRegion; qint32 mTechSetPtr; XMaterialTechSet *mTechniqueSet; qint32 mTextureTablePtr; XMaterialTextureDef *mTextureTable; qint32 mConstantTablePtr; XMaterialConstantDef *mConstantTable; qint32 mStateBitsTablePtr; XGfxStateBits *mStateBitsTable; }; #endif // MATERIAL_H