#include "xsoundaliaslist.h" XSoundAliasList::XSoundAliasList() : XAsset() , mAliasName() , mAliases() , mCount(0) { SetType(ASSET_TYPE_SOUND); SetName("Sound Alias List"); } XSoundAliasList::~XSoundAliasList() { } void XSoundAliasList::Clear() { mAliasName.Clear(); mAliases.clear(); mCount = 0; } void XSoundAliasList::ParseData(QDataStream *aStream) { if (GetPtr() == -1) { mAliasName.ParsePtr(aStream, false); qint32 headPtr; *aStream >> headPtr >> mCount; mAliasName.ParseData(aStream); if (headPtr == -1) { for (int i = 0; i < mCount; i++) { XSoundAlias newAlias; newAlias.ParseData(aStream); mAliases.append(newAlias); } } } }