#ifndef XSTREAMEDSOUND_H #define XSTREAMEDSOUND_H #include "xasset.h" class XStreamedFileName; class XStreamedSound : public XAsset { public: XStreamedSound(); ~XStreamedSound(); virtual void ParseData(XDataStream* aStream) override; virtual void Clear() override; private: XStreamedFileName* mStreamed; }; #endif // XSTREAMEDSOUND_H