#include "xfxspawndeflooping.h" XFxSpawnDefLooping::XFxSpawnDefLooping() : XAsset() , mIntervalMsec(0) , mCount(0) { SetName("Spawn Definition Looping"); } XFxSpawnDefLooping::~XFxSpawnDefLooping() { } void XFxSpawnDefLooping::Clear() { mIntervalMsec = 0; mCount = 0; } void XFxSpawnDefLooping::ParseData(XDataStream *aStream) { Q_UNUSED(aStream); // TODO: Fill in XFxSpawnDefLooping::ParseData }