#include "xcbrush.h" XCBrush::XCBrush() : XAsset() , mMins() , mContents(0) , mMaxs() , mNumsides() , mSidesPtr() , mSides() , mAxialMaterialNum() , mBaseAdjacentSidePtr() , mBaseAdjacentSide() , mFirstAdjacentSideOffsets() , mEdgeCount() { } XCBrush::~XCBrush() { } void XCBrush::ParseData(QDataStream *aStream) { } void XCBrush::Clear() { mMins = QVector3D(); mContents = 0; mMaxs = QVector3D(); mNumsides = 0; mSidesPtr = 0; mSides = QVector(); mAxialMaterialNum = QVector(); mBaseAdjacentSidePtr = 0; mBaseAdjacentSide = 0; mFirstAdjacentSideOffsets = QVector(); mEdgeCount = QVector(); }