#include "xsurface.h" XSurface::XSurface() : XAsset() , mTileMode(0) , mDeformed(false) , mVertCount(0) , mTriCount(0) , mTriIndices(0) , mVertInfo() , mVert() , mVertBuffer() , mVertListCount(0) , mVertList() , mIndexBuffer() , mPartBits() { } XSurface::~XSurface() { } void XSurface::ParseData(QDataStream *aStream) { *aStream >> mTileMode >> mDeformed >> mVertCount >> mTriCount; aStream->skipRawData(2); qint32 triIndicesPtr; *aStream >> triIndicesPtr; mVertInfo.ParsePtr(aStream, false); mVert.ParsePtr(aStream, false); qint32 vertBuffersPtr, vertListPtr; *aStream >> vertBuffersPtr >> mVertListCount >> vertListPtr; mIndexBuffer.ParseData(aStream); *aStream >> mPartBits[0] >> mPartBits[1] >> mPartBits[2] >> mPartBits[3]; mVertInfo.ParseData(aStream); mVert.ParseData(aStream); // TODO: Fill out the rest of this } void XSurface::Clear() { }