#include "xfxspawndefoneshot.h" XFxSpawnDefOneShot::XFxSpawnDefOneShot() : XAsset() , mCount() { } XFxSpawnDefOneShot::~XFxSpawnDefOneShot() { } void XFxSpawnDefOneShot::Clear() { mCount.Clear(); } void XFxSpawnDefOneShot::ParseData(QDataStream *aStream) { }