#include "xpathnodetreenodes.h" XPathNodeTreeNodes::XPathNodeTreeNodes() : XAsset() { } void XPathNodeTreeNodes::ParseData(QDataStream *aStream) { if (GetPtr() == -1) { aStream->read((char*)&mNodeCount, sizeof(int)); // Allocate and parse nodes if (mNodes != nullptr) { delete[] mNodes; mNodes = nullptr; } if (mNodeCount > 0) { mNodes = new unsigned short[mNodeCount]; aStream->read((char*)mNodes, mNodeCount * sizeof(unsigned short)); } } } int XPathNodeTreeNodes::GetNodeCount() const { return mNodeCount; } void XPathNodeTreeNodes::SetNodeCount(int count) { mNodeCount = count; } unsigned short* XPathNodeTreeNodes::GetNodes() const { return mNodes; } void XPathNodeTreeNodes::SetNodes(unsigned short* nodes, int count) { if (mNodes != nullptr) { delete[] mNodes; } mNodeCount = count; mNodes = new unsigned short[count]; memcpy(mNodes, nodes, count * sizeof(unsigned short)); }