#ifndef ZONEFILE_COD10_PC_H #define ZONEFILE_COD10_PC_H #include "zonefile.h" class ZoneFile_COD10_PC : public ZoneFile { public: ZoneFile_COD10_PC(); ~ZoneFile_COD10_PC(); bool Load(const QByteArray aFileData) override; Utils::AssetType AssetStrToEnum(const QString aAssetType) override; }; #endif // ZONEFILE_COD10_PC_H