#include "xcollisionpartition.h" XCollisionPartition::XCollisionPartition() : XAsset() , mTriCount(0) , mBorderCount(0) , mFirstTri(0) , mBorders() { } XCollisionPartition::~XCollisionPartition() { } void XCollisionPartition::ParseData(QDataStream *aStream) { if (GetPtr() == -1) { *aStream >>mTriCount >>mBorderCount >>mFirstTri; } } void XCollisionPartition::Clear() { mTriCount = 0; mBorderCount = 0; mFirstTri = 0; mBorders = QVector(); }