#include "xgfxplacement.h" XGfxPlacement::XGfxPlacement() : XAsset() , mQuat() , mOrigin() { } XGfxPlacement::~XGfxPlacement() { } void XGfxPlacement::ParseData(QDataStream *aStream) { *aStream >> mQuat[0] >> mQuat[1] >> mQuat[2] >> mQuat[3] >> mOrigin[0] >> mOrigin[2] >> mOrigin[3]; } void XGfxPlacement::Clear() { mQuat.clear(); mOrigin = QVector3D(); }