#include "xbmodeldrawinfo.h" XBModelDrawInfo::XBModelDrawInfo() : XAsset() , mSurfId(0) { SetName("Model Draw Info"); } XBModelDrawInfo::~XBModelDrawInfo() { } void XBModelDrawInfo::ParseData(XDataStream *aStream) { mSurfId = aStream->ParseUInt32(QString("%1 surface id").arg(GetName())); } void XBModelDrawInfo::Clear() { mSurfId = 0; }