#include "xanimparttransframes.h" XAnimPartTransFrames::XAnimPartTransFrames() : XAsset() , mMins() , mMaxs() , mFrames() , mIndices() { } XAnimPartTransFrames::~XAnimPartTransFrames() { } void XAnimPartTransFrames::ParseData(QDataStream *aStream) { if (GetPtr() == -1) { *aStream >> mMins[0] >> mMins[1] >> mMins[2] >> mMaxs[0] >> mMaxs[1] >> mMaxs[2]; // Parse frames mFrames.ParseData(aStream); // Parse indices mIndices.ParseData(aStream); } } void XAnimPartTransFrames::Clear() { mMins = QVector3D(); mMaxs = QVector3D(); mFrames.Clear(); mIndices.Clear(); }