#include "fastfile_cod12_pc.h" #include "zonefile_cod12_pc.h" #include "utils.h" #include "compression.h" #include "encryption.h" #include #include FastFile_COD12_PC::FastFile_COD12_PC() : FastFile() { SetCompany(COMPANY_INFINITY_WARD); SetType(FILETYPE_FAST_FILE); SetSignage(SIGNAGE_UNSIGNED); SetMagic(0); SetVersion(0); SetGame("COD12"); SetPlatform("PC"); } FastFile_COD12_PC::FastFile_COD12_PC(const QByteArray& aData) : FastFile_COD12_PC() { if (!aData.isEmpty()) { Load(aData); } } FastFile_COD12_PC::FastFile_COD12_PC(const QString aFilePath) : FastFile_COD12_PC() { if (!aFilePath.isEmpty()) { Load(aFilePath); } } FastFile_COD12_PC::~FastFile_COD12_PC() { } QByteArray FastFile_COD12_PC::GetBinaryData() { return QByteArray(); } bool FastFile_COD12_PC::Load(const QString aFilePath) { if (aFilePath.isEmpty()) { return false; } // Check fastfile can be read QFile *file = new QFile(aFilePath); if (!file->open(QIODevice::ReadOnly)) { qDebug() << QString("Error: Failed to open FastFile: %1!").arg(aFilePath); return false; } // Decompress fastfile and close const QString fastFileStem = aFilePath.section("/", -1, -1).split('.').first(); SetStem(fastFileStem); if (!Load(file->readAll())) { qDebug() << "Error: Failed to load fastfile: " << fastFileStem; return false; } file->close(); // Open zone file after decompressing ff and writing return true; } bool FastFile_COD12_PC::Load(const QByteArray aData) { QByteArray decompressedData; // Create a QDataStream on the input data. QDataStream fastFileStream(aData); fastFileStream.setByteOrder(QDataStream::LittleEndian); // Load the zone file with the decompressed data (using an Xbox platform flag). ZoneFile_COD12_PC zoneFile; zoneFile.SetStem(GetBaseStem() + ".zone"); // Skip header magic fastFileStream.skipRawData(8); quint32 version; fastFileStream >> version; quint8 unknownFlag, compressionFlag, platformFlag, encryptionFlag; fastFileStream >> unknownFlag >> compressionFlag >> platformFlag >> encryptionFlag; if (compressionFlag != 1) { qDebug() << "Invalid fastfile compression: " << compressionFlag; return false; } else if (platformFlag != 0) { qDebug() << "Invalid platform: " << platformFlag; return false; } else if (encryptionFlag != 0) { qDebug() << "Decryption not supported yet!"; return false; } fastFileStream.skipRawData(128); quint64 size; fastFileStream >> size; fastFileStream.skipRawData(432); int consumed = 0; while(consumed < size) { // Read Block Header quint32 compressedSize, decompressedSize, blockSize, blockPosition; fastFileStream >> compressedSize >> decompressedSize >> blockSize >> blockPosition; // Validate the block position, it should match if(blockPosition != fastFileStream.device()->pos() - 16) { qDebug() << "Block Position does not match Stream Position."; return false; } // Check for padding blocks if(decompressedSize == 0) { fastFileStream.device()->read((((fastFileStream.device()->pos()) + ((0x800000) - 1)) & ~((0x800000) - 1)) - fastFileStream.device()->pos()); continue; } fastFileStream.device()->read(2); QByteArray compressedData(compressedSize - 2, Qt::Uninitialized); qDebug() << "Data position: " << fastFileStream.device()->pos() << " - Size: " << compressedSize; fastFileStream.readRawData(compressedData.data(), compressedSize - 2); decompressedData.append(Compression::DecompressDeflate(compressedData)); consumed += decompressedSize; // Sinze Fast Files are aligns, we must skip the full block fastFileStream.device()->seek(blockPosition + 16 + blockSize); } Utils::ExportData(GetBaseStem() + ".zone", decompressedData); zoneFile.Load(decompressedData); SetZoneFile(std::make_shared(zoneFile)); return true; }