#include "xgfxlightimage.h" XGfxLightImage::XGfxLightImage() : XAsset() , mImage(new XGfxImage()) , mSamplerState(0) { } XGfxLightImage::~XGfxLightImage() { delete mImage; } void XGfxLightImage::ParseData(QDataStream *aStream) { mImage->ParsePtr(aStream, false); *aStream >> mSamplerState; aStream->skipRawData(3); mImage->ParseData(aStream); } void XGfxLightImage::Clear() { mImage->Clear(); mSamplerState = 0; }