#include "zonefile_cod5_360.h" #include #include #include ZoneFile_COD5_360::ZoneFile_COD5_360() : ZoneFile() { } ZoneFile_COD5_360::~ZoneFile_COD5_360() { } bool ZoneFile_COD5_360::Load(const QByteArray aFileData) { return true; } Utils::AssetType ZoneFile_COD5_360::AssetStrToEnum(const QString aAssetType) { const QString cleanedType = aAssetType.toUpper(); if (cleanedType == "00000021") { return Utils::ASSET_RAWFILE; } else if (cleanedType == "0000001A") { return Utils::ASSET_FX; } else if (cleanedType == "00000009") { return Utils::ASSET_SOUND; } else if (cleanedType == "00000004") { return Utils::ASSET_Animation; } else if (cleanedType == "0000000C") { return Utils::ASSET_COLLISION_MAP; } else if (cleanedType == "00000021") { return Utils::ASSET_STRINGTABLE; } else if (cleanedType == "00000015") { return Utils::ASSET_MENU; } else if (cleanedType == "00000008") { return Utils::ASSET_TECHNIQUE_SET; } else if (cleanedType == "00000018") { return Utils::ASSET_LOCALIZE_ENTRY; } else if (cleanedType == "00000011") { return Utils::ASSET_GFX_MAP; } else if (cleanedType == "00000012") { return Utils::ASSET_LIGHT_DEF; } else if (cleanedType == "00000014") { return Utils::ASSET_FONT; } else if (cleanedType == "00000005") { return Utils::ASSET_XMODEL; } else if (cleanedType == "0000000D") { return Utils::ASSET_D3DBSP; } else if (cleanedType == "00000006") { return Utils::ASSET_MATERIAL; } else if (cleanedType == "0000000E") { return Utils::ASSET_GAME_MAP_SP; } else if (cleanedType == "0000000B") { return Utils::ASSET_COL_MAP_SP; } else if (cleanedType == "00000001") { return Utils::ASSET_PHYSPRESET; } else if (cleanedType == "00000003") { return Utils::ASSET_DESTRUCTIBLE; } else if (cleanedType == "00000016") { return Utils::ASSET_MENU; } return Utils::ASSET_NONE; }