#ifndef XD3DRESOURCE_H #define XD3DRESOURCE_H #include "xasset.h" class XD3DResource : public XAsset { public: XD3DResource(); ~XD3DResource(); virtual void ParseData(QDataStream* aStream) override; virtual void Clear() override; private: unsigned int mCommon; unsigned int mReferenceCount; unsigned int mFence; unsigned int mReadFence; unsigned int mIdentifier; unsigned int mBaseFlush; }; #endif // XD3DRESOURCE_H