#ifndef XSURFACECOLLISIONTREE_H #define XSURFACECOLLISIONTREE_H #include "xasset.h" #include "xsurfacecollisionleaf.h" #include "xsurfacecollisionnode.h" #include class XSurfaceCollisionTree : public XAsset { public: explicit XSurfaceCollisionTree(); void ParseData(XDataStream *aStream) override; void Clear() override; private: QVector3D mTrans; QVector3D mScale; quint32 mNodeCount; QVector mNodes; quint32 mLeafCount; QVector mLeafs; }; #endif // XSURFACECOLLISIONTREE_H