#ifndef XPLATFORM_H #define XPLATFORM_H #include enum XPlatform { PLATFORM_NONE = 0x00, // No platform PLATFORM_XBOX = 0x01, // Xbox 360 PLATFORM_PS3 = 0x02, // Playstation 3 PLATFORM_PC = 0x03, // PC PLATFORM_WII = 0x04, // WII PLATFORM_WIIU = 0x05 // WII U }; #endif // XPLATFORM_H